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(Transcluded from README.txt)

--- MOONLIT MEADOW, PLAYABLE PROTOTYPE ---

programming by GabeHasWon
all artwork & design by Vinh
sound effects from Minecraft (by Mojang)

work for student project at arena multimedia
https://www.arena-multimedia.com/

THIS PROJECT IS NOT AND WILL NOT BE FINISHED.

This is purely a prototype made in 6 days for a student project.
There are a lot of bugs, namely collision - which is usually missing and breaks fairly often - and they will not be fixed.
Only if this is able to support me financially will this project continue, which is not an expectation and I imagine will not happen.

--- FEATURES ---

Most mechanics are only fundamentally functional.

EXPLORATION: Move around! There's a fairly large, if obviously unfinished, area to explore. Only the house you spawn next to can be entered.
COMBAT: Spawn enemies with the [ or ] keys and fight back with the Trusty Staff. The player cannot die even if they do not have any health.
FARMING: Use the Scythe to harvest wheat.
FISHING: Use the Fishing Rod on any water to catch a fish. Click when the bobber bobs to catch.
NPC: Interact with the 1 NPC in the game by spawning him with P and then talking to him with E.

Controls: 

WASD: Move
Left click: Attack/Use
E: Interact

Debug buttons: 

 J or K: Increase/decrease health, respectively.
 P: Spawn Librarian NPC.
 [: Spawn Beholder enemy.
 ]: Spawn Skeleton enemy.
 N: Toggle game to "night".
 R + Left Click: Grow all crops to a random size.
 T: Spawn a Scythe on the cursor.

Download

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Click download now to get access to the following files:

MMPublicPrototype.zip 5.6 MB

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