Moonlit Meadow (Playable Prototype)
A downloadable game
(Transcluded from README.txt)
--- MOONLIT MEADOW, PLAYABLE PROTOTYPE ---
programming by GabeHasWon
all artwork & design by Vinh
sound effects from Minecraft (by Mojang)
work for student project at arena multimedia
https://www.arena-multimedia.com/
THIS PROJECT IS NOT AND WILL NOT BE FINISHED.
This is purely a prototype made in 6 days for a student project.
There are a lot of bugs, namely collision - which is usually missing and breaks fairly often - and they will not be fixed.
Only if this is able to support me financially will this project continue, which is not an expectation and I imagine will not happen.
--- FEATURES ---
Most mechanics are only fundamentally functional.
EXPLORATION: Move around! There's a fairly large, if obviously unfinished, area to explore. Only the house you spawn next to can be entered.
COMBAT: Spawn enemies with the [ or ] keys and fight back with the Trusty Staff. The player cannot die even if they do not have any health.
FARMING: Use the Scythe to harvest wheat.
FISHING: Use the Fishing Rod on any water to catch a fish. Click when the bobber bobs to catch.
NPC: Interact with the 1 NPC in the game by spawning him with P and then talking to him with E.
Controls:
WASD: Move
Left click: Attack/Use
E: Interact
Debug buttons:
J or K: Increase/decrease health, respectively.
P: Spawn Librarian NPC.
[: Spawn Beholder enemy.
]: Spawn Skeleton enemy.
N: Toggle game to "night".
R + Left Click: Grow all crops to a random size.
T: Spawn a Scythe on the cursor.
Published | 4 days ago |
Status | Prototype |
Author | GabeHasWon |
Genre | Role Playing |
Tags | 2D, Fantasy, Indie, No AI, Pixel Art, Prototype, Singleplayer |
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